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Vrayfur
Vrayfur








Make a test render, it should look fine now ĥ. Check the size, it should be around 2180mm long and 2510mm wide.Ĥ. Reset 3dsmax and set the system and display units to mm ģ. You can use it to replicate the problem.ġ. I've attached a model of a rug, modelled in mm. Hermit.crab I think the only thing that needs to be fixed is automatically adjusting the length and thickness parameters in the VRayFur rollout when converting model units. After that just adjust the length and thickness according the scale conversion and save the model. In addition, after converting to the desired units the model needs to be scaled to fit the units.

vrayfur

Then you can save it and merge into other cm scenes.įixeighted, I don't know why it has not worked earlier, but your steps work now! So, I reckon that the method with the fewest clicks to get it to work properly is by opening the original scene, resetting the units to cmsĪnd then the only parameter that needs changing is the length it seems. Specifically it seems it messes up the thickness and the gravity on merge, whilst correctly converting the length. Maybe there's some Max reason why it can't be made to work though. This material is used more often to create translucent effects through thin objects such as paper, leaves, curtains, etc.Chaos would probably have to rewrite this to be able to work as we'd expect. This is an often-overlooked setting but can dramatically speed up rendering time. *To speed rendering times, especially for scenes with many trees and objects with opacity maps, set the Opacity mode to “Clip” under Options for the VrayMtl.

vrayfur

Having your leaves on boxes instead of planes will increase your polycount by six times! Let’s look at another solution that favors planes rather than volumes. The downside to this method, especially if you are applying it to vegetation, is that you will likely have hundreds of thousands of leaves in your scene. If this material is applied to a plane, then translucency will not work correctly as it is based on refraction. For the back-side color, it’s driven by an image map that is a lighter version of the diffuse map.įor this effect to correctly work, the subject (in this case a leaf) needs to have volume or thickness. For the Thickness, the default is around 80’ but I lowered it closer to 30’. Typically, I will use Hard (wax) model for translucency. There must be a certain amount of refraction taking place for translucency to work, otherwise adjusting it does nothing.










Vrayfur